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artwork
bio
design
videography
wearable2
life project
contact
maya's clock
data visualization in JavaSript
data visualization in JavaScript
data visualization in JavaScript
data visualization <a href="https://designingart.eu/fun1/">maya's clock</a>
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pure
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2017
MODINA :: dance - ai - audience Interaction
The project Movement, Digital Intelligence and Interactive Audience (MODINA) aims to expand the creative possibilities for contemporary dance performances, and augment the experience for the audience, using digital technology – with an emphasis on exploring artificial intelligence (AI) and audience interaction, on-site and online. This aim has two interconnected approaches, targeting dance artists, media artists (creative technologists) and audiences.
2024
SFDCANBAC++
megaphone - ensemble - Beursschouwburg
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2018
da - william zig zag
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2017
compiled
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2010
exciting research
A world where everyone’s mask seems to fall off and where social interconnectivity is made aware. It can break the ice and change social constructions by making everybody more ‘sensitive’. A less-hierarchical sharing space. Your subconsciousness is ‘vulnerably’ shown with your consent, because you agreed on showing it, by wearing it. Subconscious collective behaviour is measured, visualised and further stimulated. The body, its relations and exchange with other bodies and the context open a framework where technology serves as a canvas to paint our emotions. ‘Can we learn more about social interactions as cyborgs?’ While wearing the device you can not see your own color, the device shows extra (extravert) information without you controlling it. With the MOODY® you will grow a new cyborg sense, an extension of your body and a new reality for the others around you, something that couldn’t be ‘reachable’ in normal social interactions.
2018
2018 - NOW
#bestPractices inContemporary Dance
Best Practices in Contemporary Dance - Best Practices (BPICD) is a practice based framework Initiated by Jorge Guevara and Naoto Hieda. Best Practices in Contemporary Dance. It proposes queer form of conversation between computers and bodies and the speculalitve creation of a new audio-visual body
2020
mus-e
here comes some text ...
2011
Ēngines of Ēternity (SEADS)
What concept of culture and identity will we develop in space? Who will have a say in this? And if we end up with a rich diversity of cultures and identities, how will we maintain cohesion? Ēngines of Ēternity (ĒoĒ) is a joint effort between SEADS and the laboratory of Karine Van Doninck (UNamur/ULB). In a series of space biology experiments, rotifers were sent to the ISS in 2019 and 2020. SEADS sent a human fingerprint code along with the rotifers. This code formed the algorithmic seed for an evolving artwork. After each space mission the gene expression data of the rotifers was used to parametrically evolve the art. As such, Ēngines of Ēternity engenders new forms of co-creation between humans, biological organisms, algorithms, and outer space. ĒoĒ is realized in partnership with the RISE project of the laboratory of Prof. Karine Van Doninck at the University of Namur. RISE is funded by ESA and BELSPO, in the framework of the PRODEX programme. Ēngines of Ēternity is funded with support of the Flemish Authorities. RISE and Ēngines of Ēternity were first launched on 5 December 2019 from Space Launch Complex 40 at Kennedy Space Center in Florida, as part of the SpaceX CRS-19 mission. NASA provided technical support.
2022
heartgears
2020
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